12/24/2023 0 Comments Company of heroes attack ground hotkey![]() ![]() Learn Attack AnimationĪnother important game mechanic that you have to understand in learning how to last hit in Dota 2 is attack animation. Once its HP is nearly zero, attack it with the final blow. Be on the lookout for units that your ally creeps are attacking and position your hero within attack range of that unit. Last hitting on a creep is nearly impossible if you do not keep track of its health status. ![]() Take note that another reason to avoid auto attacking is that it will prevent you from pushing the enemy creep wave, which can leave you vulnerable to ganks. After launching the console, enter dota_player_units_auto_attack_mode 0 to disable auto attack. Firstly, you will need to learn how to open console in Dota 2 and set the hotkey that will activate the console inside the game. You can also disable auto attack through the console. Standard auto attack: Attack any nearby target unless you have just moved, denied a creep, or pressed the stop or hold key.Never auto attack: Never attack a new target without explicitly targeting it.Under the GAME section, tick Never or Standard in the Auto Attack box. Go to Settings by pressing the gear icon at the upper-left corner of the screen in-game.ģ. To disable the auto-attack function, do these steps:ġ. What you should do is let ally creeps do most of the damage on a creep then only attack for the killing shot. If you keep auto-attack on, you might miss the chance to deal the final blow because your character could still be resetting from the last attack when the target unit has little amount of HP left. Remember that your hero has slow attack speed in the early phases of the game. Doing so can mess up your last-hit timing. Disable Auto AttackĪvoid auto attacking nearby enemy units. The tips below will help you time your last hits better. Just a simple miscue can result in the target unit clinging to a sliver of health then another unit (an enemy hero or ally creep) landing the killing strike on it. Last hitting has a lot to do with timing. ![]()
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